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Absolute Snap
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Absolute Snap v1.0


在 Blender 世界空間中復制/粘貼,并輕松為約束子項制作動畫!兼容所有版本的 Blender,從 3.0.1+ 到 4.2.0+


使用此工具,您可以:


復制 - 存儲對象或骨骼的世界矩陣。


粘貼 - 將復制的矩陣應用于您的活動選擇,即使它有約束子項。只要工具顯示“安全評估”,它就會粘貼到正確的位置。目前不支持部分影響和部分 Loc/Rot 通道。


將選定對象捕捉到活動對象 - 將選定對象(或多個選定對象)捕捉到活動選擇。


復制相對 - 存儲兩個選定對象之間的關系。


粘貼相對 - 將復制的關系應用于兩個選定對象。此粘貼和常規粘貼不必是復制的同一對象或骨骼!它可以應用于任何對象。


粘貼相對向前/向后 - 將關系應用于下一幀或上一幀,或按住 Shift 鍵單擊以烘焙。用于模擬約束。


動畫約束 - 將列出您活動選擇上的任何約束子項,每個子項都有一個切換開關,可在保持位置的同時打開或關閉影響!每行還包含可以單擊以鍵入的名稱和關鍵標記。


禁用/鍵入/取消鍵入全部 - 按鈕可同時影響所有約束,以及鍵入對象或骨骼本身。


自動捕捉 - 默認情況下處于開啟狀態,但包含在內,以防您不希望在切換約束時變換保持不變。


底部還有兩個選項可用,用于顯示約束名稱(否則為目標的名稱)的名稱,以及用于一次只允許一個約束處于活動狀態的鏈接,以實現額外的快速切換。


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Copy/Paste in World Space, and animate Child Of Constraints effortlessly! Compatible with all versions of Blender from 3.0.1+ to 4.2.0+


With this tool you can:


Copy - Store the world matrix of your object or bone.


Paste - Apply the copied matrix to your active selection, even if it has child of constraints. As long as the tool says 'Evaluated safely', it will paste in exactly the right spot. Partial influence and partial Loc/Rot channels are not supported currently.


Snap Selected to Active - Snap your selection (or multiple) to the active selection.


Copy Relative - Store the relationship between your two selections.


Paste Relative - Apply the copied relationship to your two selections. Both this and the regular paste don't have to be the same object or bone that was copied! It can be applied to anything.


Paste Relative Forward/Backward - Apply the relationship to either the next or previous frame, or shift click to bake. Useful for simulating a constraint.


Animate Constraints - Any child of constraints on your active selection will be listed, each with a toggle to turn the influence on or off while maintaining position! Each row also contains the name which can be clicked to key, and a key marker.


Disable/Key/Unkey All - Buttons to affect all constraints at once, as well as keying the object or bone itself.


Autosnap - On by default, but included in-case you don't want the transform to stay the same when a constraint is toggled.


At the bottom two options are also available, Name for displaying the constraint name (otherwise the target's name), and Link for allowing only one constraint to be active at a time, for extra quick toggling.


描述:

標簽: blender 插件 軟件 工具
分類:資源 > 軟件資源 > Blender及其插件
發布:CGer | 查看: | 發表時間:2025/3/10 22:03:24 | 更新時間:2025/4/5 12:16:55

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