Digital Tutors - Creating UV Layouts for Cartoon Characters in 3ds Max Tutorial
Digital Tutors - 創(chuàng)建3ds Max卡通人物UV貼圖教程
所用軟件:3ds Max 2010
你將學(xué)到什么:
在這個(gè)過程中,我們將使用多種技術(shù)為科學(xué)家角色在3ds Max中創(chuàng)建一個(gè)UV布局。
Software used
3ds Max 2010 and up
What you will learn
In this course we will use a variety of techniques to create a UV layout for the scientist character in 3ds Max. When texturing polygonal geometry, having a good UV layout is really important. Even when using interactive painting packages like Mudbox or ZBrush, having a well laid UV map will make modifying the textures easier. In this course, we'll make use of the Unwrap UVW modifier and its various mapping techniques to create multiple UV layouts for our cartoon character. We'll use some basic projection methods like planar mapping or cylindrical mapping and we'll use pelt mapping to unwrap the head. In addition, we'll take a look at how we can copy and paste UVs to different parts of the character and some methods for making sub-object selections easier. Upon completion, you'll have a UV layout for your modeled scientist character and be able to create UVs for your own characters.
描述:
標(biāo)簽: max教程 貼圖展開教程 uv教程○ 因利息系統(tǒng)長期被人利用漏洞刷取CG點(diǎn),目前取消利息功能,作為補(bǔ)償,每個(gè)已存在賬號(hào)額外一次性補(bǔ)償當(dāng)前余額的 30% ,后續(xù)充值贈(zèng)送百分比提高 100% (暫定),請(qǐng)知悉。 ○ 充值或賬號(hào)問題請(qǐng)【點(diǎn)擊這里聯(lián)系站長】 |
常見問題,點(diǎn)擊查詢: | ||
●CGer(Cg兒)資源下載幫助 | ||
●資源名詞解釋 | ||
●注冊(cè)/登陸問題 | ||
●充值出錯(cuò)/修改密碼/忘記密碼 | ||
●充值贈(zèng)送系統(tǒng) | ||
●文件解壓出錯(cuò)/解壓密碼 | ||
●Payment with Paypal | ||
●哪些資源會(huì)被列為付費(fèi)資源 | ||
●為何要充值解鎖 | ||
●免責(zé)條款 | ||
●聯(lián)系站長(聯(lián)系站長前請(qǐng)先仔細(xì)閱讀 免責(zé)條款 ,網(wǎng)站只提供資源,不提供軟件安裝等服務(wù)!) |