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Artstation - Ultimate Tutorial Character Creation for VFX
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Artstation - Ultimate Tutorial Character Creation for VFX


針對影視特效的終極教程角色創建教程。 81GB。涉及軟件:Zbrush, Substance Painter, Maya, Photoshop。


在視覺特效行業工作,我是R.R.馬丁的“龍之屋”的一員,在那里我是該節目最大的龍,Vhagar的主要雕塑家。我還參與了“魔笛”的創作,雕刻了電影主要生物巨蛇的部分內容。通過與大型團隊一起參與以生物為中心的項目,我對主管和招聘人員在角色和生物藝術家中尋找的內容有了很好的了解,我想與您分享這些觀點。


所需技能水平:

本課程適合初學者和中級藝術家。


您必須知道什么:

Zbrush,Substance Painter 和瑪雅的基本知識。我將不介紹基本工具。

數字雕刻和解剖學基礎。


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This Tutorial has 2 GOALS:


1)  Practical: Show a Precise Workflow You can follow with the Character Design of your choice, resulting in a strong Portfolio Piece.

2)  Theory: Outline the more general Principles, Design Rules, and Key Skills to create appealing 3d Art


What you get:

- a total of 17+ Hours of video

- Part Narrated tutorial, discussing Design Principles, Rules & Character Art Skills

- Part Timelapse Footage

- Illustrations and Explanation with Examples

- PDF ?Cheat Sheets‘ for Quick Access to the information

- My Ebook ?Sculpting a realistic Head in Zbrush: A Beginner‘s Guide'

- Zbrush Project Files

- Skin Detail Brushes


Video Content:


1) Reference Collection + Creation 

2) Facial Modeling (Leveraging Scan Data)

3) Body Block out

4) Secondary Shapes

5) Tertiary Shapes + Surfacing in Zbrush

6) Accessories Creation using Zmodeler and other Tools

7) Skin Detailing + Surfacing in Zbrush

8) Texturing in Substance Painter

9) Grooming with Xgen, Shader Setup, and Rendering different AOVs/Render Passes in Maya

10) Compositing Render Passes in Photoshop


Why am I qualified to sell this Course?


Working in the VFX industry I was part of R.R. Martin‘s ?House of the Dragon‘ where I was the Main Sculptor of the Show‘s largest Dragon, Vhagar. I also worked on ?The Magic Flute‘ sculpting parts of the Movie‘s main Creature, a Giant Snake.


Being involved in Creature-centered Projects with large Teams I got a really good understanding of what Supervisors and Recruiters are looking for in Character and Creature Artists and I want to share these points with You.


One of my passions for the past few Years was creating tutorials for my Youtube Channel where I am happy to frequently get feedback like this:


“amazing tutorial I have watched a lot and this one surpasses them all as far as a clear visual explanation of sculpting a realistic portrait, this really shouldn't be free!“


“I love it there is so much content in those videos i definitely seen a night and day improvement after watching your videos !!!!!!!!!!! Thank you !!!“


“You know when you find a great channel on youtube that you know you'll be following for years? That's what this is for me. Amazing instructional video. Very focused and brief but with enough detail that we never feel lost.“


“This is the best tutorial for face sculpting that you could find on you tube.Every minute contains a ton of information.Thanks a lot bro for making this amazing tutorial.“


Skill Level required:

This Course is suitable for Beginners as well as Intermediate Artists.


What do you have to know:

Basic knowledge of Zbrush, Substance Painter and Maya is desirable. I will not cover basic tools and Navigation.

Some practice in Digital Sculpting and anatomy will help but is not necessary to gain the benefits of this tutorial.


What's NOT included:


- Topology / Retopology     This tutorial shows different modeling techniques but there is no focus on animation-ready topology or retopology process


Please to make sure to look through the chapters listed in the marketing information to see if the topic you are interested in is included!


Software:

Zbrush, Substance Painter, Maya, Photoshop


描述:

標簽: zb zbrush maya 瑪雅 建模 教程 角色 人物 sp 材質 紋理 渲染
分類:教程 > 3D教程 > ZBrush
發布:CGer | 查看: | 發表時間:2022/10/17 15:57:35 | 更新時間:2025/4/5 11:26:42

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