Digital-Tutors - Linear Workflow Rendering Strategies in 3ds Max
Digital-Tutors - 3ds Max線性工作流程渲染技巧教程
In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.
在這個(gè)系列教程,您將學(xué)習(xí)如何極大地改善你的照明的真實(shí)度利用線性工作流程為你渲染的項(xiàng)目。
We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic.
我們將首先解釋線性工作流程的意義,明確如何使用線性工作流程使得照明的結(jié)果是更真實(shí)的。
From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort.
從這里,我們將學(xué)習(xí)不同的步驟來(lái)設(shè)置一個(gè)線性工作流在3ds Max里,包括開啟線性工作流工具集,伽馬校正圖像和紋理并顯示正確,保持一個(gè)適當(dāng)?shù)木€性工作流程在合成階段,和很多額外的提示和技巧,將幫助你獲得更好的照明結(jié)果并省力得多。
描述:
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