Blender to RizomUV Bridge 1.5.0
Rizomuv Bridge (2020+) - Blender (3+)
RizomUV Bridge - Link Edition v1.0.4 - Rizom 2023 - blender
Blender To RizomUV v18
Rizomuv Bridge v1.2.0
RizomUV Bridge v1.3.0
RizomUV Bridge v1.3.2
RizomUV Bridge為用戶提供了一個易于使用的UI,它使得在 3Dsmax,Cinema 4D,Modo,Blender,Lightwave 3D,Zbrush,Maya和Rizomuv之間傳輸對象和UV貼圖只需單擊一個按鈕即可。
該插件包含許多用戶可配置的設(shè)置,因此用戶可以設(shè)置網(wǎng)橋以最適合其工作流。這些設(shè)置都保存在首選項文件中,并在Blender會話之間被記住。
Tired of switching between 3Dsmax,Cinema 4D,Modo,Blender,Lightwave 3D,Zbrush,Maya and RizomUV while modeling and unwrapping? Tit Lavrov created a bridge that transfers UVs from 3DS Max to RizomUV and vice versa. This will simplify your workflow so you can focus on what’s really important: Your art.
If you, like many other Cinema 4D users use an external application for your UV mapping needs, you may already be familiar with the RizomUV workflow. You’ll probably also be a little fed up with the whole Model – > Export ->UV unwrap->Export->Import workflow.
描述:
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