Gumroad - Realtime Eye
真實人眼和實時文件。這是最終極的眼睛模型!從事游戲或視覺特效工作的你應該需要的一切都。
Realistic Human Eye and Realtime Files.
This is the last eye you will ever need! Game or VFX work you should have everything you’ll need for both. Mental ray setup model plus realtime model with LOD’s
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Render Scene: Mental ray SSS Linear workflow render scene
Render Scene: Mental ray Blinn render scene
Render Scene: Marmoset realtime rendering scene with parallax setup
Model: Eye render FBX file
Model: Eye render OBJ LOD0, LOD1
Model: Eye game OBJ LOD0, LOD1, LOD2
Texture: Diffuse, Normal, Height, Bump (2048×2048)
Texture: Eye colors Blue, Hazel, Green, Brown, Red, Violet, Zombie, and 2 bloody variations of each
Render scenes
Mental Ray –
These (2) scenes contain a model split into Cornea, Iris, and Iris shadow blocker. There is also a blendshape on the iris for controlling iris light dilation
1) Eye_SSS: scene is set up with linear workflow and subsurface scattering materials and is render ready. Plug an HDR map into the mentalrayIbl node.
2) Eye_Blinn: This is a basic scene
Realtime –
The files in Models_Game are for realtime purposes.
Eye_LOD0 :: 281 verts/540 tris
Eye_LOD1 :: 201 verts/380 tris
Eye_LOD2 :: 101 verts/190 tris
A marmoset toolbag 2 scene is setup using only a single mesh with a height map parallax effect for the iris.
An Unreal Engine 4 package is also included with material setup similar to the marmoset scene. Unzip the UE4 package and migrate the files to their proper locations within your project
The model is built to real world scale with a total width of 24.5 cm and an iris width 10cm.
描述:
標簽: 眼睛 眼球 眼珠 模型○ 因利息系統長期被人利用漏洞刷取CG點,目前取消利息功能,作為補償,每個已存在賬號額外一次性補償當前余額的 30% ,后續充值贈送百分比提高 100% (暫定),請知悉。 ○ 充值或賬號問題請【點擊這里聯系站長】 |
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